![]() ![]() The plus side is you can name your team whatever you want. If there is no discernible pattern however, that is all you can do. The entire point of strategy games is to plan out your actions based on observations and to discourage rushing in Leyroy Jenkins style without a plan. ![]() Worms is a turn based strategy game, but without any sense of consistency, there is nothing to strategize. The game does offset this by having the AI occasionally screw up and either miss their intended target or accidentally hit themselves, but the problem is how it occurs at random without any observable pattern. Note that I say this because I never took the game off beginner’s mode, and if you tell me to git gud I’ll inject ghost pepper extract into your eye sockets. All of this occurs while the AI always knows just the right distance needed to hit you from all the way across the map even on the easiest difficulty. The problem is that you can never tell how long you need to hold down the button to fire your weapon at just the right distance, and you will often end up overshooting your target or even hitting your own team mates. For example, some weapons require you to hold down the space bar to throw or shoot something harder and thus further. What kills most of the strategy in Worms: Reloaded is just how random everything is, and that nothing ever feels consistent. Unfortunately, I am only able to review it as a single player experience. Thankfully, the console versions (PS3/Xbox 360) do feature offline multiplayer (and it is really sad that I actually have to make note of when a game has that these days) and you only need one controller since it is turn based so if you are looking for a game to play with friends, Worms: Reloaded could possibly work. Worms: Reloaded is clearly a multiplayer focused title, but I was unable to find a match online so this game can only really be played cooperatively the old fashioned way. So, it sounds like there are a lot of strategic elements to Worms, but Worms: Reloaded fails in the implementation of these mechanics. As matches go on, you will destroy more and more of the landscape, which means both you and your enemies get clearer shots, and if you take too long, the water levels will start rising. One will often need to take advantage of both the terrain, the trajectory of their weapons, the distance that an attack will send the worm flying, the placement of land mines and explosive crates, and even the spot that a worm dies in because they explode when their HP reaches zero. ![]() This makes Worms similar to the Smash Bros series in that knocking your opponent out of bounds is often just as or more efficient than draining their HP. This means instant death if a Worm falls too deep into water. There is a large emphasis on positioning and using your surroundings to efficiently dispose of your opponents considering that, unlike most turn based strategy games, the land is destructible.Įven more unique is the fact that every level is above a body of water, and worms cannot swim. You can move as far as you can within 60 seconds and you go back and forth between you and your opposing team. The premise of the Worms series it that you have a team of cartoony worm creatures, and your goal is to shoot and throw explosives at your enemies until all that remains is a crater emptier than Donald Trump’s skull. In regards to Reloaded, I did enjoy it at first, but it didn’t take long for me to become sick of it. I have no way of knowing if Armageddon was actually a better game or whether I just enjoyed it because my standards had not developed yet. Normally, one could chalk that up to me being a kid, but I found that not much changed regarding my experience with Worms: Reloaded, aside from my enjoyment. I remember having a bit of fun with that, but it also frustrating me because I did not fully understand how to play it. I dunno if it’s just me, but I can’t help but feel kinda creeped out by the image on the right.įittingly enough, I actually played Worms Armageddon on the PS1 when I was younger, as it was a game my brother owned. In actuality, the game was intended as a sequel to Worms: Armageddon, the third game in the series, but they put the 2 in the wrong spot (don’t ask me how they managed to mess that up). Seeing as how there have been at least ten games in the Worms series released between the original game and Reloaded, that should be enough to indicate that this is NOT the second game in the series. The original Worms was released on the PC, Mega Drive, Super Nintendo, Gameboy, Amiga, PS1, Saturn, and even the Atari Jaguar, but only the PC, PS1, and Saturn versions got a release outside Europe. Worms is a turn based strategy game series that dates back to 1995 with the original Worms. Just to clear up any potential confusion, Worms: Reloaded, and Worms 2: Armageddon are the same game and just have different titles on different systems. ![]()
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